
After being removed from the party, generals are again the player's enemies and can once more be encountered in random battles. After reaching this limit, the player can only recruit new characters if he ejects characters from his party to free up the slots. Also, the player may only have up to 70 characters in his party. However, many of these characters do not increase in power even when they accumulate experience points, making them useful only for a limited time. Once recruited, the general will no longer be encountered in random battles.īecause of this system, the game has an exceptionally large number of playable characters, 150 in all. After being defeated in battle, there is a random chance that the general will offer to join the party, usually under the condition that the player character pays him a bribe of either money or horses (which can be purchased at item shops).

Additionally, most of these unique units can be recruited. While generic enemy units do appear in the game, most random battles are fought against one or more generals randomly selected from those roaming the lands the player's party is traveling through at the time.

However, unlike virtually every other RPG released at the time or since, the non-boss battles of Destiny of an Emperor do not consist solely of encounters with generic units. Departing from the beat 'em up gameplay of the first installment, Destiny of an Emperor is a traditional role-playing game.
